Ranked run
Burglar
Run 4dpwpf10errjm0v · Sep 16, 2026, 2:38 AM

Trainer effect
Burglar
Trinket gifts only offer 2 choices, but you can take both of them.
Selected team
Round 14
Round result: win

Kappow
Tier 2 · Cost 30
Exact level stats unavailable.
Ability details unavailable.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
No selected-level effects available.
Round inventory
Trinkets
107 trinkets · 39 types

Sapphire Ring × 5
Monsters in your shop have +10% Heal.

Junk × 4
Does nothing.

Power Pouch × 3
When you buy an item, give your monsters +2 Damage.

Wood Sword
Your monsters have +5 Damage.

Quick Bell × 5
Monsters in your shop have +5% Cooldown Speed.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Trophy × 2
On Victory Gain $8.

Topaz Amulet × 2
You receive 25% more Shield.

Poison Bell
Toxic monsters in your shop have +6 Poison.

Membership Card × 2
You can use 1 additional Item each day.

Topaz Ring × 2
Monsters in your shop have +10% Shield.

Bargain Bin
The first Common monster you buy each day is free.

Gold Nugget × 4
Increase Income by $3.

Scrap Sword × 2
Your monsters have +2 Damage for each Common Trinket you have.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Warhorn × 4
On Battle Start Your monsters gain +10 Damage permanently.

Rally Flag × 4
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Small Club × 3
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Fire Bell × 2
Fire monsters in your shop have +5 Burn.

Power Crown × 5
Your top middle monster has +20 Damage.

Fire Orb × 2
Your Fire monsters have +3 Burn.

Sea Crest × 4
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Power Band × 2
Give the first monster you buy each day +20 Damage.

Market License
Increase shop rank by 1.

Power Bell × 5
Monsters in your shop have +25 Damage.

Speed Crest × 4
Your monsters in the rightmost column have +20% Cooldown Speed.

Silver Watch × 2
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Ancient Plume × 3
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Metal Bat × 3
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Sapphire Amulet
You receive 25% more Heal.

Terrarium
Your Bug monsters have +20% Damage.

Haste Orb × 6
Your monsters have +15% Cooldown Speed.

Haste Crown × 9
Your top middle monster has +30% Cooldown Speed.

Blitz Bell × 2
Monsters in your shop have +30% Cooldown Speed.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Upgrade Disc × 3
When you buy a monster, level it up and destroy this.

Barbell
+5000 HP

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Boxing Glove
On Victory Your team gains +5 Damage permanently.
