Ranked run

Burglar

Run 4dpwpf10errjm0v · Sep 16, 2026, 2:38 AM

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Patch unknownUpdated Sep 16, 2026, 7:24 AM9 observed rounds
Outcomeunknown
Record72
MMR1064?
Tierbronze

Trainer effect

Burglar

Trinket gifts only offer 2 choices, but you can take both of them.

Selected team

Round 18

Round result: win

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 7:24 AM6 board slots127 trinkets
6 of 6board slots filled
Slot 1Level 4

Sukoi

Water

Tier 2 · Cost 20

Cooldown2s
Multicast
Heal80
On Cast

Level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4

Pompummel

Fighting

Tier 5 · Cost 55

Cooldown2s
Multicast10
Damage300
On Cast

Activate the On Victory ability of the ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Mallogre

CurioRock

Tier 4 · Cost 45

Cooldown9s
Multicast
Damage100
Shield100
On Battle Start

+15 Damage and +15 Shield permanently for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Gachapod

Curio

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage300
Ability / passive

When this triggers, gain 3 random non-unique Common Trinkets, then improve this ability for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 48

Kappow

FightingWater

Tier 2 · Cost 30

Cooldown
Multicast

Exact level stats unavailable.

Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Snapscald

FireWater

Tier 4 · Cost 50

Cooldown9s
Multicast
Burn30
Heal150
Ability / passive

Trigger this when an ally of level 3 or above casts. (Except other Snapscald)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 3Sukoi · Kappow · Snapscald
  • Curio × 2Mallogre · Gachapod
  • Fighting × 2Pompummel · Kappow

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSnapscald: 30
  • DamagePompummel: 300 · Mallogre: 100 · Gachapod: 300
  • HealSukoi: 80 · Snapscald: 150
  • ShieldMallogre: 100

Round inventory

Trinkets

127 trinkets · 47 types

Sapphire Ring × 6

Monsters in your shop have +10% Heal.

Junk × 4

Does nothing.

Power Pouch × 5

When you buy an item, give your monsters +2 Damage.

Wood Sword × 2

Your monsters have +5 Damage.

Quick Bell × 7

Monsters in your shop have +5% Cooldown Speed.

Quick Flag × 3

Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Trophy × 3

On Victory Gain $8.

Topaz Amulet × 2

You receive 25% more Shield.

Poison Bell

Toxic monsters in your shop have +6 Poison.

Membership Card × 2

You can use 1 additional Item each day.

Topaz Ring × 3

Monsters in your shop have +10% Shield.

Bargain Bin

The first Common monster you buy each day is free.

Gold Nugget × 5

Increase Income by $3.

Scrap Sword × 2

Your monsters have +2 Damage for each Common Trinket you have.

Rigged Dice

The first shop each day stocks only the rarest monsters and items your shop rank allows.

Warhorn × 4

On Battle Start Your monsters gain +10 Damage permanently.

Rally Flag × 4

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Small Club × 3

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Fire Bell × 2

Fire monsters in your shop have +5 Burn.

Power Crown × 5

Your top middle monster has +20 Damage.

Fire Orb × 2

Your Fire monsters have +3 Burn.

Sea Crest × 4

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Power Band × 2

Give the first monster you buy each day +20 Damage.

Market License

Increase shop rank by 1.

Power Bell × 5

Monsters in your shop have +25 Damage.

Speed Crest × 4

Your monsters in the rightmost column have +20% Cooldown Speed.

Silver Watch × 2

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Metal Bat × 3

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Sapphire Amulet

You receive 25% more Heal.

Terrarium

Your Bug monsters have +20% Damage.

Haste Orb × 6

Your monsters have +15% Cooldown Speed.

Haste Crown × 9

Your top middle monster has +30% Cooldown Speed.

Blitz Bell × 2

Monsters in your shop have +30% Cooldown Speed.

Momentum Flag

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Barbell

+5000 HP

Candy Jar

On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Boxing Glove × 2

On Victory Your team gains +5 Damage permanently.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Winged Crown

Your top middle monster has +1 Multicast.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Rocket Boots

Monsters in your shop gain Flying typing.

Gold Bracelet × 5

At the start of each day, give a random monster +8 Sell Value.

Tempo Charm × 2

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Locked Box

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Alpha Crown

On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Fancy Sword

Your monsters have +3% Damage for each Trinket you have.