Ranked run
Swim Coach
Run q5i2uq7or56k8yk · Sep 13, 2026, 1:46 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 7
Round result: win

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +1 Multicast for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.

Mosslug
Tier 1 · Cost 10
+60 Damage for this battle.
No equipment observed on this monster.

Joltail
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+60 Damage and +60 Heal permanently.
No equipment observed on this monster.

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Shelldra · Aster · Mosslug · Emperooze
- Electric × 2Joltail · Humbolt
Ability text matches
- Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Shelldra, Mosslug, Emperooze.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShelldra: 15 · Joltail: 3 · Emperooze: 36 · Humbolt: 40
- HealShelldra: 15 · Aster: 40 · Mosslug: 90 · Emperooze: 54
- ShockJoltail: 12 · Humbolt: 1
Round inventory
Trinkets
8 trinkets · 5 types

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Wood Sword
Your monsters have +5 Damage.

Gold Trophy × 4
On Victory Gain $8.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Arcade Coins
Gain 10 free rerolls.
