Ranked run
Swim Coach
Run q5i2uq7or56k8yk · Sep 13, 2026, 1:46 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 5
Round result: win

Emperooze
Tier 1 · Cost 10
+60 Damage and +60 Heal permanently.
No equipment observed on this monster.

Bumblebolt
Tier 1 · Cost 10
Ability details unavailable.
No equipment observed on this monster.

Joltail
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Mosslug
Tier 1 · Cost 10
+60 Damage for this battle.
No equipment observed on this monster.

Puffloon
Tier 2 · Cost 30
Trigger this when adjacent Toxic allies trigger. (Except other Puffloon)
No equipment observed on this monster.

Aristobat
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Emperooze · Mosslug · Puffloon
- Electric × 2Bumblebolt · Joltail
- Toxic × 2Puffloon · Aristobat
Ability text matches
- Puffloon references ToxicTrigger this when adjacent Toxic allies trigger. (Except other Puffloon)Potential interaction with Aristobat.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageEmperooze: 36 · Bumblebolt: 6 · Joltail: 2
- HealEmperooze: 54 · Mosslug: 90 · Puffloon: 10
- PoisonPuffloon: 1 · Aristobat: 4
- ShockBumblebolt: 2 · Joltail: 8
Round inventory
Trinkets
6 trinkets · 3 types

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Wood Sword
Your monsters have +5 Damage.

Gold Trophy × 4
On Victory Gain $8.
