Ranked run
Swim Coach
Run a3l6ykf7a7muy6o · Sep 16, 2026, 4:24 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 9
Round result: win

Swoonet
Tier 1 · Cost 10
Exact level stats unavailable.
Ability details unavailable.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +40 Damage and +40 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Swoonet · Dewlotl · Steamscuttle · Lumijel
Ability text matches
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Swoonet, Swoonet, Dewlotl, Lumijel.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 15
- DamageSwoonet: 30 · Dewlotl: 30 · Lumijel: 40
- HealSwoonet: 30 · Dewlotl: 30 · Steamscuttle: 90 · Lumijel: 60
Round inventory
Trinkets
14 trinkets · 9 types

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Junk × 3
Does nothing.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Bargain Bin
The first Common monster you buy each day is free.

Wood Sword × 3
Your monsters have +5 Damage.

Gold Trophy × 2
On Victory Gain $8.

Sapphire Ring
Monsters in your shop have +10% Heal.

Gold Nugget
Increase Income by $3.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.
