Ranked run

Swim Coach

Run a3l6ykf7a7muy6o · Sep 16, 2026, 4:24 AM

Back to profile
Patch unknownUpdated Sep 16, 2026, 4:49 AM12 observed rounds
Outcomeunknown
Record102
MMR455?
Tiergold

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 10

Round result: loss

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 4:49 AM6 board slots16 trinkets
6 of 6board slots filled
Slot 1Level 3

Lumijel

Water

Tier 3 · Cost 35

Cooldown5s
Multicast
Damage60
Heal90
On Battle Start

Allies of level 3 or above gain +60 Damage and +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 5

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown
Multicast

Exact level stats unavailable.

Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast2
Damage30
Heal30
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Dewlotl

Water

Tier 1 · Cost 10

Cooldown4s
Multicast
Damage30
Heal30
Ability / passive

When an ally levels up, this gains +40 Damage and +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn15
Heal90
On Cast

Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Lumijel

Water

Tier 3 · Cost 35

Cooldown5s
Multicast
Damage20
Heal30
On Battle Start

Allies of level 3 or above gain +20 Damage and +20 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 4Lumijel · Swoonet · Dewlotl · Steamscuttle

Ability text matches

  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Lumijel, Swoonet, Swoonet, Dewlotl, Lumijel.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSteamscuttle: 15
  • DamageLumijel: 60 · Swoonet: 30 · Dewlotl: 30 · Lumijel: 20
  • HealLumijel: 90 · Swoonet: 30 · Dewlotl: 30 · Steamscuttle: 90 · Lumijel: 30

Round inventory

Trinkets

16 trinkets · 11 types

Tempo Charm

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Junk × 3

Does nothing.

Boxing Glove

On Victory Your team gains +5 Damage permanently.

Bargain Bin

The first Common monster you buy each day is free.

Wood Sword × 3

Your monsters have +5 Damage.

Gold Trophy × 2

On Victory Gain $8.

Sapphire Ring

Monsters in your shop have +10% Heal.

Gold Nugget

Increase Income by $3.

Scrap Sword

Your monsters have +2 Damage for each Common Trinket you have.

Training Weights

+100 HP

Fool's Gold

Increase Income by $15. The shop no longer stocks Item.