Ranked run
Lucky Girl
Run c1xayc2aw8gi1gu · Sep 5, 2026, 2:29 AM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 6
Round result: win

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Joltail
Tier 1 · Cost 15
+2 Shock permanently.
No equipment observed on this monster.

Bumblebolt
Tier 1 · Cost 10
+3 Shock for this battle.
No equipment observed on this monster.

Joltail
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Joltail
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 2Joltail · Bumblebolt
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Joltail, Bumblebolt, Joltail, Joltail.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBoomagon: 40 · Ironcore: 30 · Joltail: 2 · Bumblebolt: 9 · Joltail: 1 · Joltail: 1
- ShockJoltail: 8 · Bumblebolt: 3 · Joltail: 4 · Joltail: 4
Round inventory
Trinkets
5 trinkets · 4 types

Rainbow Berry
Your monsters have +4 Damage for each unique type on your team.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.
