Ranked run

Lucky Girl

Run c1xayc2aw8gi1gu · Sep 5, 2026, 2:29 AM

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Patch unknownUpdated Sep 5, 2026, 3:33 AM13 observed rounds
Outcomeunknown
Record76
MMR1129?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 10

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 5, 2026, 3:33 AM6 board slots8 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage3
Shock12
On Battle Start

+3 Shock permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
On Cast

+3 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2 · Shiny

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown5.6s
Multicast
Damage40
On Cast

Give the ally behind +8% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 2Joltail · Bumblebolt

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Joltail, Bumblebolt.
  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Joltail, Bumblebolt.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageJoltail: 3 · Bumblebolt: 9 · Boomagon: 40 · Ironcore: 30 · Ironcore: 30
  • ShieldCherubble: 100
  • ShockJoltail: 12 · Bumblebolt: 3

Round inventory

Trinkets

8 trinkets · 6 types

Rainbow Berry

Your monsters have +4 Damage for each unique type on your team.

Power Pouch × 2

When you buy an item, give your monsters +2 Damage.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Power Crown × 2

Your top middle monster has +20 Damage.

Ancient Plume

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.