Ranked run
Lucky Girl
Run c1xayc2aw8gi1gu · Sep 5, 2026, 2:29 AM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 13
Round result: loss

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3.6 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Joltail
Tier 1 · Cost 15
+3 Shock permanently.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Bumblebolt
Tier 1 · Cost 10
+3 Shock for this battle.
No equipment observed on this monster.

Clawnetic
Tier 4 · Cost 45
Whenever an ally inflicts Shock, Charge this by 1.0 second(s).
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 2Joltail · Bumblebolt
- Steel × 2Ironcore · Clawnetic
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 3.6 second(s). (Ironcore can't receive charge)Potential interaction with Joltail, Bumblebolt.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageIroncore: 30 · Joltail: 3 · Boomagon: 40 · Bumblebolt: 9 · Clawnetic: 60
- ShieldCherubble: 100
- ShockJoltail: 12 · Bumblebolt: 3
Round inventory
Trinkets
10 trinkets · 8 types

Rainbow Berry
Your monsters have +4 Damage for each unique type on your team.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Power Crown × 2
Your top middle monster has +20 Damage.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.
