Ranked run

Musician

Run w4krchoj0xy0mmc · Jul 27, 2026, 1:19 PM

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Patch unknownUpdated Jul 27, 2026, 2:05 PM12 observed rounds
Outcomeunknown
Record75
MMR1822?
Tiermaster

Trainer effect

Musician

If you have exactly 1 Electric monster on your team, it will have +150% Shock.

Selected team

Round 7

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 2:05 PM6 board slots2 trinkets
6 of 6board slots filled
Slot 1Level 1

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +4% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +1 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast3
Damage20
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +1 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock50
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2 · Shiny

Stingarde

Bug

Tier 1 · Cost 10

Cooldown5s
Multicast
Damage300
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Velocect · Stingarde
  • Dragon × 2Boomagon · Shelldra

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Electranade + Velocect1,984 rounds together · 55% round win association1,984 observed win/loss round results
  • Boomagon + Velocect1,486 rounds together · 48% round win association1,486 observed win/loss round results
  • Stingarde + Velocect1,343 rounds together · 63% round win association1,343 observed win/loss round results
  • Boomagon + Electranade563 rounds together · 45% round win association563 observed win/loss round results
  • Boomagon + Shelldra462 rounds together · 49% round win association462 observed win/loss round results
  • Boomagon + Stingarde364 rounds together · 47% round win association364 observed win/loss round results
  • Electranade + Stingarde213 rounds together · 68% round win association213 observed win/loss round results
  • Electranade + Shelldra174 rounds together · 44% round win association174 observed win/loss round results
  • Shelldra + Velocect163 rounds together · 46% round win association163 observed win/loss round results
  • Shelldra + Stingarde19 rounds together · 63% round win association19 observed win/loss round results

Team toolkit

  • DamageBoomagon: 40 · Shelldra: 15 · Velocect: 20 · Shelldra: 15 · Stingarde: 300
  • HealShelldra: 15 · Shelldra: 15
  • ShockElectranade: 50

Round inventory

Trinkets

2 trinkets · 2 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Gold Trophy

On Victory Gain $8.