Ranked run

Musician

Run w4krchoj0xy0mmc · Jul 27, 2026, 1:19 PM

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Patch unknownUpdated Jul 27, 2026, 2:05 PM12 observed rounds
Outcomeunknown
Record75
MMR1822?
Tiermaster

Trainer effect

Musician

If you have exactly 1 Electric monster on your team, it will have +150% Shock.

Selected team

Round 3

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 2:05 PM6 board slots1 trinkets
6 of 6board slots filled
Slot 1Level 2 · Shiny

Stingarde

Bug

Tier 1 · Cost 10

Cooldown5s
Multicast
Damage300
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Scorchimp

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn5
Damage5
Ability / passive

Evolves at level 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast2
Damage15
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1 · Shiny

Panbud

Grass

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Damage30
Ability / passive

Evolves at level 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage1
Shock4
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast2
Damage15
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Stingarde · Velocect

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Joltail + Velocect1,576 rounds together · 54% round win association1,576 observed win/loss round results
  • Stingarde + Velocect1,343 rounds together · 63% round win association1,343 observed win/loss round results
  • Joltail + Stingarde326 rounds together · 61% round win association326 observed win/loss round results
  • Scorchimp + Stingarde309 rounds together · 61% round win association309 observed win/loss round results
  • Scorchimp + Velocect225 rounds together · 55% round win association225 observed win/loss round results
  • Panbud + Stingarde220 rounds together · 52% round win association220 observed win/loss round results
  • Panbud + Velocect172 rounds together · 51% round win association172 observed win/loss round results
  • Joltail + Scorchimp144 rounds together · 54% round win association144 observed win/loss round results
  • Panbud + Scorchimp136 rounds together · 54% round win association136 observed win/loss round results
  • Joltail + Panbud114 rounds together · 51% round win association114 observed win/loss round results

Team toolkit

  • BurnScorchimp: 5
  • DamageStingarde: 300 · Scorchimp: 5 · Velocect: 15 · Panbud: 30 · Joltail: 1 · Velocect: 15
  • ShockJoltail: 4

Round inventory

Trinkets

1 trinkets · 1 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.