Ranked run
Lucky Girl
Run 5xa00j0rq9uou2p · Sep 16, 2026, 4:34 AM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 21
Round result: loss

Cairnage
Tier 5 · Cost 55
Allies gain Damage for this battle equal to 3.6x their Shield.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +36% Cooldown Speed permanently.
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+300 Damage and +300 Shield for this battle.
No equipment observed on this monster.

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Quillustrous
Tier 5 · Cost 60
Has additional Damage equal to 120% of the total Damage of your allies. (Except other Quillustrous)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 3Ginsage · Bonshell · Quillustrous
- Rock × 2Cairnage · Bonshell
Ability text matches
- Ginsage references GrassAdjacent Grass allies gain +36% Cooldown Speed permanently.Potential interaction with Bonshell, Quillustrous.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSnapscald: 30
- DamageGinsage: 450 · Boomagon: 40 · Quillustrous: 360
- HealSnapscald: 150
- ShieldCairnage: 1,500 · Bonshell: 300
Round inventory
Trinkets
25 trinkets · 20 types

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Bargain Bin
The first Common monster you buy each day is free.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Gold Trophy × 2
On Victory Gain $8.

Sapphire Ring
Monsters in your shop have +10% Heal.

Power Band
Give the first monster you buy each day +20 Damage.

Gold Nugget
Increase Income by $3.

Topaz Amulet
You receive 25% more Shield.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Power Crown
Your top middle monster has +20 Damage.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Rocket Boots
Monsters in your shop gain Flying typing.

Membership Card
You can use 1 additional Item each day.

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Zenith Stone × 2
When your monsters gain stats, they gain +80% more (except Multicast).

Giant Club × 2
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Razor Beak
Your Flying monsters have +1 Multicast.

Winged Crown
Your top middle monster has +1 Multicast.
