Ranked run

Lucky Girl

Run 5xa00j0rq9uou2p · Sep 16, 2026, 4:34 AM

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Patch unknownUpdated Sep 16, 2026, 5:09 AM13 observed rounds
Outcomeunknown
Record94
MMR1189?
Tiersilver

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 19

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 16, 2026, 5:09 AM6 board slots24 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Cairnage

Rock

Tier 5 · Cost 55

Cooldown5.5s
Multicast
Shield1,500
On Cast

Allies gain Damage for this battle equal to 3.6x their Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Ginsage

Grass

Tier 4 · Cost 50

Cooldown7s
Multicast
Damage450
On Battle Start

Adjacent Grass allies gain +36% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Bonshell

GrassRock

Tier 2 · Cost 20

Cooldown7s
Multicast
Shield300
On Cast

+300 Damage and +300 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Snapscald

FireWater

Tier 4 · Cost 50

Cooldown9s
Multicast
Burn30
Heal150
Ability / passive

Trigger this when an ally of level 3 or above casts. (Except other Snapscald)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown5.6s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1 · Shiny

Gachapod

Curio

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage120
Ability / passive

When this triggers, gain a random non-unique Common Trinket, then improve this ability for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 2Ginsage · Bonshell
  • Rock × 2Cairnage · Bonshell

Ability text matches

  • Ginsage references GrassAdjacent Grass allies gain +36% Cooldown Speed permanently.Potential interaction with Bonshell.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSnapscald: 30
  • DamageGinsage: 450 · Boomagon: 40 · Gachapod: 120
  • HealSnapscald: 150
  • ShieldCairnage: 1,500 · Bonshell: 300

Round inventory

Trinkets

24 trinkets · 19 types

Quick Flag × 2

Your monsters in the leftmost column have +5% Cooldown Speed.

Bargain Bin

The first Common monster you buy each day is free.

Gold Bracelet

At the start of each day, give a random monster +8 Sell Value.

Gold Trophy × 2

On Victory Gain $8.

Sapphire Ring

Monsters in your shop have +10% Heal.

Power Band

Give the first monster you buy each day +20 Damage.

Gold Nugget

Increase Income by $3.

Topaz Amulet

You receive 25% more Shield.

Tempo Charm × 2

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Power Crown

Your top middle monster has +20 Damage.

Rally Flag

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Small Club

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Rocket Boots

Monsters in your shop gain Flying typing.

Membership Card

You can use 1 additional Item each day.

Candy Jar

On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Zenith Stone × 2

When your monsters gain stats, they gain +80% more (except Multicast).

Giant Club × 2

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Razor Beak

Your Flying monsters have +1 Multicast.