Ranked run

Lucky Girl

Run 5xa00j0rq9uou2p · Sep 16, 2026, 4:34 AM

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Patch unknownUpdated Sep 16, 2026, 5:09 AM13 observed rounds
Outcomeunknown
Record94
MMR1189?
Tiersilver

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 11

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 16, 2026, 5:09 AM6 board slots21 trinkets
6 of 6board slots filled
Slot 1Level 1

Bonshell

GrassRock

Tier 2 · Cost 20

Cooldown7s
Multicast
Shield100
On Cast

+100 Damage and +100 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Sukoi

Water

Tier 2 · Cost 20

Cooldown3s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1 · Shiny

Ginsage

Grass

Tier 4 · Cost 50

Cooldown7s
Multicast
Damage150
On Battle Start

Adjacent Grass allies gain +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Ginsage

Grass

Tier 4 · Cost 50

Cooldown7s
Multicast
Damage300
On Battle Start

Adjacent Grass allies gain +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown5.6s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Bonshell

GrassRock

Tier 2 · Cost 20

Cooldown7s
Multicast
Shield200
On Cast

+200 Damage and +200 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 2Bonshell · Ginsage

Ability text matches

  • Ginsage references GrassAdjacent Grass allies gain +12% Cooldown Speed permanently.Potential interaction with Bonshell, Ginsage, Bonshell.
  • Ginsage references GrassAdjacent Grass allies gain +20% Cooldown Speed permanently.Potential interaction with Bonshell, Ginsage, Bonshell.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageGinsage: 150 · Ginsage: 300 · Boomagon: 40
  • HealSukoi: 80
  • ShieldBonshell: 100 · Bonshell: 200

Round inventory

Trinkets

21 trinkets · 16 types

Quick Flag × 2

Your monsters in the leftmost column have +5% Cooldown Speed.

Bargain Bin

The first Common monster you buy each day is free.

Gold Bracelet

At the start of each day, give a random monster +8 Sell Value.

Locked Box × 3

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Gold Trophy × 2

On Victory Gain $8.

Sapphire Ring

Monsters in your shop have +10% Heal.

Power Band

Give the first monster you buy each day +20 Damage.

Gold Nugget

Increase Income by $3.

Topaz Amulet

You receive 25% more Shield.

Tempo Charm × 2

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Power Crown

Your top middle monster has +20 Damage.

Rally Flag

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Small Club

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Rocket Boots

Monsters in your shop gain Flying typing.

Membership Card

You can use 1 additional Item each day.