Ranked run

Black Belt

Run x0u79qkuh0ksbfh · Sep 9, 2026, 1:51 PM

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Patch unknownUpdated Sep 10, 2026, 3:40 AM12 observed rounds
Outcomeunknown
Record75
MMR1211?
Tiermaster

Trainer effect

Black Belt

On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.

Selected team

Round 3

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 10, 2026, 3:40 AM4 board slots1 trinkets
4 of 6board slots filled
Slot 1Level 2 · Shiny

Beetbud

FightingGrass

Tier 1 · Cost 10

Cooldown4.5s
Multicast
Damage84
Ability / passive

Evolves at level 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Beetbud

FightingGrass

Tier 1 · Cost 10

Cooldown4.5s
Multicast
Damage35
Ability / passive

Evolves at level 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Bonshell

GrassRock

Tier 2 · Cost 20

Cooldown7s
Multicast
Shield100
On Cast

+100 Damage and +100 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Beetbud

FightingGrass

Tier 1 · Cost 10

Cooldown4.5s
Multicast
Damage35
Ability / passive

Evolves at level 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 2Beetbud · Bonshell

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageBeetbud: 84 · Beetbud: 35 · Beetbud: 35
  • ShieldBonshell: 100

Round inventory

Trinkets

1 trinkets · 1 types

Locked Box

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.