Ranked run
Black Belt
Run x0u79qkuh0ksbfh · Sep 9, 2026, 1:51 PM
Patch unknownUpdated Sep 10, 2026, 3:40 AM12 observed rounds

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 1
Round result: win
Patch unknownUpdated Sep 10, 2026, 3:40 AM3 board slots0 trinkets
3 of 6board slots filled
Slot 1Level 1

Beetbud
FightingGrass
Tier 1 · Cost 10
Cooldown4.5s
Multicast—
Damage35
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Beetbud
FightingGrass
Tier 1 · Cost 10
Cooldown4.5s
Multicast—
Damage35
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Scorubble
RockToxic
Tier 1 · Cost 10
Cooldown5s
Multicast—
Poison2
Shield30
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBeetbud: 35 · Beetbud: 35
- PoisonScorubble: 2
- ShieldScorubble: 30
Round inventory
Trinkets
0 trinkets · 0 types
No trinkets were observed for this round.
