Ranked run

Swim Coach

Run 5vit0gzwfq7b9rf · Sep 2, 2026, 11:09 AM

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Patch unknownUpdated Sep 2, 2026, 12:07 PM13 observed rounds
Outcomeunknown
Record85
MMR2293?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 9

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 2, 2026, 12:07 PM6 board slots12 trinkets
6 of 6board slots filled
Slot 1Level 3

Lumijel

Water

Tier 3 · Cost 35

Cooldown5s
Multicast
Damage60
Heal90
On Battle Start

Allies of level 3 or above gain +60 Damage and +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast6
Damage30
Heal30
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn5
Heal30
On Cast

Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn5
Heal30
On Cast

Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown7s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4

Dewlotl

Water

Tier 1 · Cost 10

Cooldown4s
Multicast2
Damage30
Heal30
Ability / passive

When an ally levels up, this gains +40 Damage and +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 4Lumijel · Swoonet · Steamscuttle · Dewlotl

Ability text matches

  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Lumijel, Swoonet, Steamscuttle, Dewlotl.
  • Steamscuttle references FireCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle.
  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Lumijel, Swoonet, Steamscuttle, Dewlotl.
  • Steamscuttle references FireCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSteamscuttle: 5 · Steamscuttle: 5
  • DamageLumijel: 60 · Swoonet: 30 · Boomagon: 40 · Dewlotl: 30
  • HealLumijel: 90 · Swoonet: 30 · Steamscuttle: 30 · Steamscuttle: 30 · Dewlotl: 30

Round inventory

Trinkets

12 trinkets · 6 types

Gold Nugget × 2

Increase Income by $3.

Tempo Charm × 2

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Bargain Bin

The first Common monster you buy each day is free.

Gold Trophy × 3

On Victory Gain $8.

Membership Card × 3

You can use 1 additional Item each day.

Link Cable

All of your team's monsters are now considered adjacent to each other.