Ranked run

Swim Coach

Run 5vit0gzwfq7b9rf · Sep 2, 2026, 11:09 AM

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Patch unknownUpdated Sep 2, 2026, 12:07 PM13 observed rounds
Outcomeunknown
Record85
MMR2293?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 11

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 2, 2026, 12:07 PM6 board slots16 trinkets
6 of 6board slots filled
Slot 1Level 3

Lumijel

Water

Tier 3 · Cost 35

Cooldown5s
Multicast
Damage60
Heal90
On Battle Start

Allies of level 3 or above gain +60 Damage and +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Snapscald

FireWater

Tier 4 · Cost 50

Cooldown9s
Multicast
Burn10
Heal50
Ability / passive

Trigger this when an ally of level 3 or above casts. (Except other Snapscald)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Tsunamere

DragonWater

Tier 5 · Cost 55

Cooldown7s
Multicast
Heal400
On Cast

Level up all adjacent allies for this battle (max level 3).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn15
Heal90
On Cast

Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast6
Damage30
Heal30
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4

Dewlotl

Water

Tier 1 · Cost 10

Cooldown4s
Multicast2
Damage30
Heal30
Ability / passive

When an ally levels up, this gains +40 Damage and +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 6Lumijel · Snapscald · Tsunamere · Steamscuttle · Swoonet · Dewlotl
  • Fire × 2Snapscald · Steamscuttle

Ability text matches

  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Lumijel, Snapscald, Tsunamere, Swoonet, Dewlotl.
  • Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSnapscald: 10 · Steamscuttle: 15
  • DamageLumijel: 60 · Swoonet: 30 · Dewlotl: 30
  • HealLumijel: 90 · Snapscald: 50 · Tsunamere: 400 · Steamscuttle: 90 · Swoonet: 30 · Dewlotl: 30

Round inventory

Trinkets

16 trinkets · 7 types

Gold Nugget × 5

Increase Income by $3.

Tempo Charm × 2

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Bargain Bin

The first Common monster you buy each day is free.

Gold Trophy × 3

On Victory Gain $8.

Membership Card × 3

You can use 1 additional Item each day.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Momentum Flag

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.