Ranked run
Black Belt
Run r68mmbg53mnawry · Sep 14, 2026, 4:10 PM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 2
Round result: win

Bunchop
Tier 1 · Cost 15
Your team has +50 HP. On Victory Increase this ability's HP bonus by +50.
No equipment observed on this monster.

Leafleap
Tier 1 · Cost 15
On Bought Give all monsters in the shop +5 Damage for the rest of the run.
No equipment observed on this monster.

Beetbud
Tier 1 · Cost 10
Evolves at level 3.
No equipment observed on this monster.

Beetbud
Tier 1 · Cost 10
Evolves at level 3.
No equipment observed on this monster.

Scorubble
Tier 1 · Cost 10
Ability details unavailable.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fighting × 2Bunchop · Beetbud
- Grass × 2Leafleap · Beetbud
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBunchop: 50 · Leafleap: 40 · Beetbud: 35 · Beetbud: 35
- PoisonScorubble: 2
- ShieldScorubble: 30
Round inventory
Trinkets
0 trinkets · 0 types
No trinkets were observed for this round.
