Ranked run
Swim Coach
Run q0sqtulw998daa9 · Sep 13, 2026, 11:06 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 5
Round result: loss

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Kappow
Tier 2 · Cost 30
Level up. This can level up indefinitely.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +20 Damage and +20 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Sukoi · Steamscuttle · Kappow · Swoonet · Lumijel
Ability text matches
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Sukoi, Kappow, Swoonet, Lumijel.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 5
- DamageKappow: 150 · Boomagon: 40 · Swoonet: 30 · Lumijel: 20
- HealSukoi: 80 · Steamscuttle: 30 · Swoonet: 30 · Lumijel: 30
Round inventory
Trinkets
7 trinkets · 4 types

Gold Nugget × 2
Increase Income by $3.

Hero's Sword
Your monsters have +12 Damage.

Power Pouch × 3
When you buy an item, give your monsters +2 Damage.

Mini Duplicator
Gain an additional copy of the next non-unique Trinket from a gift.
