Ranked run
Swim Coach
Run q0sqtulw998daa9 · Sep 13, 2026, 11:06 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 12
Round result: win

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +60 Damage and +60 Heal permanently.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Tsunamere
Tier 5 · Cost 55
Level up all adjacent allies for this battle (max level 3).
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Lumijel · Steamscuttle · Tsunamere · Swoonet · Snapscald
- Fire × 2Steamscuttle · Snapscald
Ability text matches
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Lumijel, Tsunamere, Steamscuttle, Swoonet, Snapscald.
- Steamscuttle references FireCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle, Snapscald.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Lumijel, Steamscuttle, Tsunamere, Swoonet, Snapscald.
- Steamscuttle references FireCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle, Snapscald.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 5 · Steamscuttle: 10 · Snapscald: 20
- DamageLumijel: 60 · Swoonet: 30
- HealLumijel: 90 · Steamscuttle: 30 · Tsunamere: 400 · Steamscuttle: 60 · Swoonet: 30 · Snapscald: 100
Round inventory
Trinkets
16 trinkets · 10 types

Gold Nugget × 2
Increase Income by $3.

Hero's Sword
Your monsters have +12 Damage.

Power Pouch × 3
When you buy an item, give your monsters +2 Damage.

Speed Crest × 4
Your monsters in the rightmost column have +20% Cooldown Speed.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Sapphire Amulet
You receive 25% more Heal.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).
