Ranked run

Swim Coach

Run q0sqtulw998daa9 · Sep 13, 2026, 11:06 AM

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Patch unknownUpdated Sep 14, 2026, 3:40 AM13 observed rounds
Outcomeunknown
Record103
MMR1934?
Tierdiamond

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 11

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 14, 2026, 3:40 AM6 board slots14 trinkets
6 of 6board slots filled
Slot 1Level 2

Snapscald

FireWater

Tier 4 · Cost 50

Cooldown9s
Multicast
Burn20
Heal100
Ability / passive

Trigger this when an ally of level 3 or above casts. (Except other Snapscald)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Tsunamere

DragonWater

Tier 5 · Cost 55

Cooldown7s
Multicast
Heal400
On Cast

Level up all adjacent allies for this battle (max level 3).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1 · Shiny

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage100
Ability / passive

Adjacent allies apply their Ongoing abilities 1 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast6
Damage30
Heal30
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn10
Heal60
On Cast

Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Lumijel

Water

Tier 3 · Cost 35

Cooldown5s
Multicast
Damage60
Heal90
On Battle Start

Allies of level 3 or above gain +60 Damage and +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 5Snapscald · Tsunamere · Swoonet · Steamscuttle · Lumijel
  • Dragon × 2Tsunamere · Onsetra
  • Fire × 2Snapscald · Steamscuttle

Ability text matches

  • Steamscuttle references FireCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald.
  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Tsunamere, Swoonet, Lumijel.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSnapscald: 20 · Steamscuttle: 10
  • DamageOnsetra: 100 · Swoonet: 30 · Lumijel: 60
  • HealSnapscald: 100 · Tsunamere: 400 · Swoonet: 30 · Steamscuttle: 60 · Lumijel: 90

Round inventory

Trinkets

14 trinkets · 8 types

Gold Nugget × 2

Increase Income by $3.

Hero's Sword

Your monsters have +12 Damage.

Power Pouch × 3

When you buy an item, give your monsters +2 Damage.

Speed Crest × 4

Your monsters in the rightmost column have +20% Cooldown Speed.

Ancient Plume

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Sapphire Amulet

You receive 25% more Heal.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Echo Bell

When you buy a 0 cost item, use it an additional time.