Ranked run
Swim Coach
Run px01wdgkcetvbkt · Sep 12, 2026, 10:24 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 9
Round result: loss

Orcana
Tier 4 · Cost 45
Has an additional +200 Damage and +200 Heal for each ally of level 3 or above.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
Level up all adjacent allies for this battle (max level 4).
No equipment observed on this monster.

Orcana
Tier 4 · Cost 45
Has an additional +200 Damage and +200 Heal for each ally of level 3 or above.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Kickrane
Tier 3 · Cost 40
This and all your allies gain +20 Damage permanently.
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +40 Damage and +40 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Orcana · Sukoi · Swoonet · Dewlotl
- Flying × 2Swoonet · Kickrane
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageSwoonet: 30 · Kickrane: 30 · Dewlotl: 30
- HealOrcana: 200 · Sukoi: 80 · Orcana: 200 · Swoonet: 30 · Dewlotl: 30
Round inventory
Trinkets
8 trinkets · 7 types

Power Band
Give the first monster you buy each day +20 Damage.

Gold Trophy × 2
On Victory Gain $8.

Power Crown
Your top middle monster has +20 Damage.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Gold Bar
Increase Income by $10.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Greedy Gloves
You can take all of the choices from your next Trinket gift.
