Ranked run

Scavenger

Run 4id0f0tgb0dg47j · Sep 16, 2026, 5:29 AM

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Patch unknownUpdated Sep 16, 2026, 5:59 AM11 observed rounds
Outcomeunknown
Record74
MMR1209?
Tierbronze

Trainer effect

Scavenger

Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.

Selected team

Round 11

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 16, 2026, 5:59 AM6 board slots27 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Lumijel

Water

Tier 3 · Cost 35

Cooldown5s
Multicast
Damage60
Heal90
On Battle Start

Allies of level 3 or above gain +108 Damage and +108 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Dewlotl

Water

Tier 1 · Cost 10

Cooldown4s
Multicast
Damage30
Heal30
Ability / passive

When an ally levels up, this gains +40 Damage and +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn10
Heal60
On Cast

Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast3
Damage36
Heal36
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2 · Shiny

Sukoi

Water

Tier 2 · Cost 20

Cooldown3s
Multicast
Heal80
On Cast

On the first cast, level up all adjacent allies for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Tsunamere

DragonWater

Tier 5 · Cost 55

Cooldown7s
Multicast
Heal400
On Cast

Level up all adjacent allies for this battle (max level 3).

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 6Lumijel · Dewlotl · Steamscuttle · Swoonet · Sukoi · Tsunamere

Ability text matches

  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Lumijel, Dewlotl, Swoonet, Sukoi, Tsunamere.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSteamscuttle: 10
  • DamageLumijel: 60 · Dewlotl: 30 · Swoonet: 36
  • HealLumijel: 90 · Dewlotl: 30 · Steamscuttle: 60 · Swoonet: 36 · Sukoi: 80 · Tsunamere: 400

Round inventory

Trinkets

27 trinkets · 17 types

Hero's Sword

Your monsters have +12 Damage.

Sea Crest × 2

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Fire Orb × 2

Your Fire monsters have +3 Burn.

Boxing Glove × 2

On Victory Your team gains +5 Damage permanently.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Haste Orb

Your monsters have +15% Cooldown Speed.

Gold Trophy × 2

On Victory Gain $8.

Wood Sword × 2

Your monsters have +5 Damage.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Gold-o-matic

Increase Income by $30.

Tempo Charm × 4

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Locked Box × 2

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Quick Flag × 2

Your monsters in the leftmost column have +5% Cooldown Speed.

Blue Incense

The next 5 shops will contain only Rare monsters.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Sapphire Amulet

You receive 25% more Heal.

Silver Watch

When a monster levels up from a merge, it gains +15% Cooldown Speed.