Ranked run
Swim Coach
Run zt4dg6dy0k12i9t · Sep 13, 2026, 12:01 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 7
Round result: win

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +20 Damage and +20 Heal permanently.
No equipment observed on this monster.

Kappow
Tier 2 · Cost 30
Level up. This can level up indefinitely.
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +20 Damage and +20 Heal permanently.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
Exact level stats unavailable.
Ability details unavailable.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Lumijel · Kappow · Swoonet
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageLumijel: 20 · Kappow: 100 · Lumijel: 20 · Boomagon: 40 · Boomagon: 40
- HealLumijel: 30 · Lumijel: 30
Round inventory
Trinkets
9 trinkets · 6 types

Tempo Charm × 4
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Nugget
Increase Income by $3.

Topaz Amulet
You receive 25% more Shield.

Sapphire Ring
Monsters in your shop have +10% Heal.

Gold Bar
Increase Income by $10.

Topaz Ring
Monsters in your shop have +10% Shield.
