Ranked run
Swim Coach
Run zt4dg6dy0k12i9t · Sep 13, 2026, 12:01 PM
Patch unknownUpdated Sep 14, 2026, 6:05 AM10 observed rounds

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 1
Round result: win
Patch unknownUpdated Sep 14, 2026, 6:05 AM2 board slots1 trinkets
2 of 6board slots filled
Slot 1Level 2

Swoonet
FlyingWater
Tier 1 · Cost 10
Cooldown6.5s
Multicast2
Damage30
Heal30
Ability / passive
This only needs 2 copies to level up. This can level up indefinitely.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Swoonet
FlyingWater
Tier 1 · Cost 10
Cooldown6.5s
Multicast—
Damage30
Heal30
Ability / passive
This only needs 2 copies to level up. This can level up indefinitely.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageSwoonet: 30 · Swoonet: 30
- HealSwoonet: 30 · Swoonet: 30
Round inventory
Trinkets
1 trinkets · 1 types

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.
