Ranked run
Black Belt
Run yinbwokl5ixu44y · Sep 15, 2026, 2:26 PM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 5
Round result: win

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+100 Damage and +100 Shield for this battle.
No equipment observed on this monster.

Beetbud
Tier 1 · Cost 10
Evolves at level 3.
No equipment observed on this monster.

Onsetra
Tier 5 · Cost 50
The ally behind applies its Ongoing abilities 1 additional time(s).
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +1 Burn for each Trinket that you own.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 2Bonshell · Beetbud
- Water × 2Sukoi · Swoonet
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnFurnadon: 4
- DamageSwoonet: 30 · Beetbud: 70 · Onsetra: 100
- HealSukoi: 80 · Swoonet: 30
- ShieldBonshell: 100
Round inventory
Trinkets
6 trinkets · 4 types

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Junk × 2
Does nothing.

Gold Trophy × 2
On Victory Gain $8.

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.
