Ranked run
Black Belt
Run yinbwokl5ixu44y · Sep 15, 2026, 2:26 PM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 3
Round result: win

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Shellter
Tier 1 · Cost 10
-20 Shield for this battle.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain a Junk Trinket.
No equipment observed on this monster.

Beetbud
Tier 1 · Cost 10
Evolves at level 3.
No equipment observed on this monster.

Bunchop
Tier 1 · Cost 15
Your team has +50 HP. On Victory Increase this ability's HP bonus by +50.
No equipment observed on this monster.

Kindlepot
Tier 1 · Cost 10
Evolve after collecting 5 more Trinkets.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 2Rubbin · Kindlepot
- Fighting × 2Beetbud · Bunchop
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnKindlepot: 4
- DamageSwoonet: 30 · Rubbin: 40 · Beetbud: 35 · Bunchop: 50
- HealSwoonet: 30
- ShieldShellter: 120
Round inventory
Trinkets
3 trinkets · 3 types

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Junk
Does nothing.

Gold Trophy
On Victory Gain $8.
