Ranked run

Black Belt

Run pxyixp6hme1o32n · Sep 15, 2026, 10:47 PM

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Patch unknownUpdated Sep 15, 2026, 11:53 PM13 observed rounds
Outcomeunknown
Record103
MMR1361?
Tierplatinum

Trainer effect

Black Belt

On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.

Selected team

Round 4

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 15, 2026, 11:53 PM4 board slots2 trinkets
4 of 6board slots filled
Slot 1Level 1

Sukoi

Water

Tier 2 · Cost 20

Cooldown6s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Sukoi

Water

Tier 2 · Cost 20

Cooldown6s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Lamplet

BugFire

Tier 1 · Cost 5

Cooldown2.5s
Multicast
Burn1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Beetdown

FightingGrass

Tier 1 · Cost 10

Cooldown4.5s
Multicast
Damage105
On Victory

+300 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

No repeated types on this board.

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnLamplet: 1
  • DamageBeetdown: 105
  • HealSukoi: 80 · Sukoi: 80

Round inventory

Trinkets

2 trinkets · 2 types

Tempo Charm

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Locked Box

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.