Ranked run
Black Belt
Run pxyixp6hme1o32n · Sep 15, 2026, 10:47 PM
Patch unknownUpdated Sep 15, 2026, 11:53 PM13 observed rounds

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 2
Round result: win
Patch unknownUpdated Sep 15, 2026, 11:53 PM3 board slots1 trinkets
3 of 6board slots filled
Slot 1Level 2

Beetbud
FightingGrass
Tier 1 · Cost 10
Cooldown4.5s
Multicast—
Damage70
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Lamplet
BugFire
Tier 1 · Cost 5
Cooldown2.5s
Multicast—
Burn1
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Beetbud
FightingGrass
Tier 1 · Cost 10
Cooldown4.5s
Multicast—
Damage35
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnLamplet: 1
- DamageBeetbud: 70 · Beetbud: 35
Round inventory
Trinkets
1 trinkets · 1 types

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.
