Ranked run
Black Belt
Run 4n1j1camkdsh6kq · Sep 10, 2026, 2:33 PM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 7
Round result: win

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +20 Damage and +20 Heal permanently.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+360 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Swoonet · Sukoi · Lumijel
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageSwoonet: 30 · Lumijel: 20 · Boomagon: 40 · Beetdown: 126
- HealSwoonet: 30 · Sukoi: 80 · Sukoi: 80 · Lumijel: 30
Round inventory
Trinkets
5 trinkets · 5 types

Bargain Bin
The first Common monster you buy each day is free.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Sapphire Ring
Monsters in your shop have +10% Heal.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.
