Ranked run
Monster Ranger
Run x3w0e0efhuv6ske · Jul 28, 2026, 10:42 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 22
Round result: loss

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +6 Shock for this battle.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.
No equipment observed on this monster.

Celestia
Tier 4 · Cost 30
Disable abilities of all Ongoing monsters in this row.
No equipment observed on this monster.

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Wishwash
Tier 4 · Cost 40
Gain a random Rare trinket.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Draconarch · Celestia
- Water × 2Dirgefin · Wishwash
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Galvanine + Ironcore608 rounds together · 48% round win association608 observed win/loss round results
- Draconarch + Wishwash377 rounds together · 58% round win association377 observed win/loss round results
- Dirgefin + Draconarch350 rounds together · 59% round win association350 observed win/loss round results
- Dirgefin + Ironcore142 rounds together · 55% round win association142 observed win/loss round results
- Dirgefin + Galvanine140 rounds together · 47% round win association140 observed win/loss round results
- Dirgefin + Wishwash82 rounds together · 51% round win association82 observed win/loss round results
- Draconarch + Ironcore77 rounds together · 61% round win association77 observed win/loss round results
- Celestia + Dirgefin64 rounds together · 56% round win association64 observed win/loss round results
- Draconarch + Galvanine62 rounds together · 60% round win association62 observed win/loss round results
- Celestia + Draconarch44 rounds together · 64% round win association44 observed win/loss round results
- Celestia + Galvanine39 rounds together · 49% round win association39 observed win/loss round results
- Celestia + Ironcore29 rounds together · 59% round win association29 observed win/loss round results
- Galvanine + Wishwash21 rounds together · 67% round win association21 observed win/loss round results
- Ironcore + Wishwash14 rounds together · 36% round win association14 observed win/loss round results
- Celestia + Wishwash7 rounds together · 57% round win association7 observed win/loss round results
Team toolkit
- DamageGalvanine: 30 · Draconarch: 100 · Celestia: 260 · Dirgefin: 50 · Ironcore: 30
- HealDirgefin: 100 · Wishwash: 300
- ShockGalvanine: 18
Round inventory
Trinkets
88 trinkets · 24 types

Power Pouch
When you buy an item, give your monsters +2 Damage.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Poison Orb
Your Toxic monsters have +3 Poison.

Bug Net
Bug monsters in the shop cost 3 less.

Power Band
Give the first monster you buy each day +20 Damage.

Power Crown × 3
Your top middle monster has +20 Damage.

Membership Card
When you buy an item, +1 free rerolls.

Gold-o-matic
At the start of each day, gain $30.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Fire Orb × 2
Your Fire monsters have +3 Burn.

Haste Orb × 16
Your monsters have +15% Cooldown Speed.

Power Bell × 5
Monsters in your shop have +25 Damage.

Metronome × 2
When your monster cast, they gain +10 Damage for this battle.

Sapphire Amulet × 13
You receive 25% more Heal.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Topaz Amulet × 5
You receive 25% more Shield.

Haste Crown × 6
Your top middle monster has +30% Cooldown Speed.

Warhorn × 5
On Battle Start Your monsters gain +10 Damage permanently.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Terrarium × 9
Your Bug monsters have +20% Damage.

Silver Watch × 4
When a monster levels up, it gains +15% Cooldown Speed.

Speed Crest × 5
Your monsters in the rightmost column have +20% Cooldown Speed.

Winged Crown
Your top middle monster has +1 Multicast.

Ancient Plume × 2
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.
