Ranked run
Monster Ranger
Run w1h50yv8pj076xn · Jul 28, 2026, 4:28 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 11
Round result: loss

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +4 Shock for this battle.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4 seconds, +2 Multicast for this battle.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Shelldra · Plunderbird · Aster
- Dragon × 2Draconarch · Shelldra
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine.
- Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Shelldra, Plunderbird.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Aster + Plunderbird1,188 rounds together · 51% round win association1,188 observed win/loss round results
- Aster + Shelldra711 rounds together · 50% round win association711 observed win/loss round results
- Plunderbird + Shelldra665 rounds together · 51% round win association665 observed win/loss round results
- Galvanine + Ironcore617 rounds together · 48% round win association617 observed win/loss round results
- Aster + Draconarch384 rounds together · 58% round win association384 observed win/loss round results
- Draconarch + Plunderbird354 rounds together · 65% round win association354 observed win/loss round results
- Draconarch + Shelldra221 rounds together · 54% round win association221 observed win/loss round results
- Ironcore + Plunderbird214 rounds together · 47% round win association214 observed win/loss round results
- Ironcore + Shelldra176 rounds together · 47% round win association176 observed win/loss round results
- Galvanine + Plunderbird158 rounds together · 57% round win association158 observed win/loss round results
- Galvanine + Shelldra127 rounds together · 46% round win association127 observed win/loss round results
- Aster + Galvanine98 rounds together · 59% round win association98 observed win/loss round results
- Draconarch + Ironcore78 rounds together · 62% round win association78 observed win/loss round results
- Draconarch + Galvanine64 rounds together · 61% round win association64 observed win/loss round results
- Aster + Ironcore52 rounds together · 48% round win association52 observed win/loss round results
Team toolkit
- DamageIroncore: 30 · Galvanine: 20 · Draconarch: 100 · Shelldra: 15 · Plunderbird: 1
- HealShelldra: 15 · Plunderbird: 35 · Aster: 40
- ShockGalvanine: 12
Round inventory
Trinkets
9 trinkets · 9 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Gold Trophy
On Victory Gain $8.

Market License
Increase shop rank by 1.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Silver Watch
When a monster levels up, it gains +15% Cooldown Speed.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Metronome
When your monster cast, they gain +10 Damage for this battle.

Sapphire Amulet
You receive 25% more Heal.
