Ranked run

Lucky Girl

Run n6p3n1fvgh6v1s5 · Sep 13, 2026, 2:19 AM

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Patch unknownUpdated Sep 15, 2026, 6:23 AM5 observed rounds
Outcomeunknown
Record41
MMR1067?
Tierdiamond

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 16

Round result: win

Build code unavailable
Patch unknownUpdated Sep 15, 2026, 6:23 AM6 board slots88 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage300
Ability / passive

Adjacent allies apply their Ongoing abilities 3 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1 · Shiny

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage160
Ongoing

Adjacent allies have +0.5% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast24
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Cairnage

Rock

Tier 5 · Cost 55

Cooldown5.5s
Multicast
Shield1,500
On Cast

Allies gain Damage for this battle equal to 3.6x their Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Bonshell

GrassRock

Tier 2 · Cost 20

Cooldown7s
Multicast
Shield360
On Cast

+360 Damage and +360 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Ginsage

Grass

Tier 4 · Cost 50

Cooldown7s
Multicast
Damage450
On Battle Start

Adjacent Grass allies gain +36% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Onsetra · Draconarch
  • Grass × 2Bonshell · Ginsage
  • Rock × 2Cairnage · Bonshell

Ability text matches

  • Ginsage references GrassAdjacent Grass allies gain +36% Cooldown Speed permanently.Potential interaction with Bonshell.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageOnsetra: 300 · Shrinell: 160 · Draconarch: 100 · Ginsage: 450
  • ShieldCairnage: 1,500 · Bonshell: 360

Round inventory

Trinkets

88 trinkets · 21 types

Boxing Glove × 9

On Victory Your team gains +5 Damage permanently.

Gold Trophy × 7

On Victory Gain $8.

Junk

Does nothing.

Quick Bell × 8

Monsters in your shop have +5% Cooldown Speed.

Quick Flag × 7

Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Bracelet × 5

At the start of each day, give a random monster +8 Sell Value.

Fire Orb × 2

Your Fire monsters have +3 Burn.

Sapphire Ring × 8

Monsters in your shop have +10% Heal.

Gold Nugget × 9

Increase Income by $3.

Topaz Ring × 7

Monsters in your shop have +10% Shield.

Tempo Charm × 5

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Power Pouch × 3

When you buy an item, give your monsters +2 Damage.

Speed Crest × 3

Your monsters in the rightmost column have +20% Cooldown Speed.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Zenith Stone × 5

When your monsters gain stats, they gain +80% more (except Multicast).

Training Weights × 2

+100 HP

Rainbow Pearl

All monsters in your shop are SHINY.

Wood Sword

Your monsters have +5 Damage.

Mysterious Mask

Choose a trainer and gain their ability.

Fancy Sword × 2

Your monsters have +3% Damage for each Trinket you have.

Barbell

+5000 HP