Ranked run

Lucky Girl

Run n6p3n1fvgh6v1s5 · Sep 13, 2026, 2:19 AM

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Patch unknownUpdated Sep 15, 2026, 6:23 AM5 observed rounds
Outcomeunknown
Record41
MMR1067?
Tierdiamond

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 13

Round result: win

Build code unavailable
Patch unknownUpdated Sep 15, 2026, 6:23 AM6 board slots67 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Furnadon

CurioFire

Tier 1 · Cost 10

Cooldown4s
Multicast
Burn12
Ongoing

Has an additional +3 Burn for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1 · Shiny

Cairnage

Rock

Tier 5 · Cost 55

Cooldown5.5s
Multicast
Shield500
On Cast

Allies gain Damage for this battle equal to 1.2x their Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Bonshell

GrassRock

Tier 2 · Cost 20

Cooldown7s
Multicast
Shield360
On Cast

+360 Damage and +360 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Rubbin

Curio

Tier 1 · Cost 15

Cooldown6.5s
Multicast
Damage120
On Battle Start

Gain 3 random non-unique Common Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast2
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Ginsage

Grass

Tier 4 · Cost 50

Cooldown7s
Multicast
Damage450
On Battle Start

Adjacent Grass allies gain +36% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Curio × 2Furnadon · Rubbin
  • Grass × 2Bonshell · Ginsage
  • Rock × 2Cairnage · Bonshell

Ability text matches

  • Ginsage references GrassAdjacent Grass allies gain +36% Cooldown Speed permanently.Potential interaction with Bonshell.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnFurnadon: 12
  • DamageRubbin: 120 · Draconarch: 100 · Ginsage: 450
  • ShieldCairnage: 500 · Bonshell: 360

Round inventory

Trinkets

67 trinkets · 20 types

Boxing Glove × 6

On Victory Your team gains +5 Damage permanently.

Gold Trophy × 5

On Victory Gain $8.

Junk

Does nothing.

Quick Bell × 7

Monsters in your shop have +5% Cooldown Speed.

Quick Flag × 5

Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Bracelet × 5

At the start of each day, give a random monster +8 Sell Value.

Fire Orb × 2

Your Fire monsters have +3 Burn.

Sapphire Ring × 5

Monsters in your shop have +10% Heal.

Gold Nugget × 7

Increase Income by $3.

Topaz Ring × 6

Monsters in your shop have +10% Shield.

Tempo Charm × 4

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Power Pouch × 2

When you buy an item, give your monsters +2 Damage.

Speed Crest × 3

Your monsters in the rightmost column have +20% Cooldown Speed.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Training Weights × 2

+100 HP

Rainbow Pearl

All monsters in your shop are SHINY.

Wood Sword

Your monsters have +5 Damage.

Locked Box × 2

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Mysterious Mask

Choose a trainer and gain their ability.