Ranked run
Lucky Girl
Run n6p3n1fvgh6v1s5 · Sep 13, 2026, 2:19 AM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 16
Round result: win

Onsetra
Tier 5 · Cost 50
Adjacent allies apply their Ongoing abilities 3 additional time(s).
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Adjacent allies have +0.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.
No equipment observed on this monster.

Cairnage
Tier 5 · Cost 55
Allies gain Damage for this battle equal to 3.6x their Shield.
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+360 Damage and +360 Shield for this battle.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +36% Cooldown Speed permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Onsetra · Draconarch
- Grass × 2Bonshell · Ginsage
- Rock × 2Cairnage · Bonshell
Ability text matches
- Ginsage references GrassAdjacent Grass allies gain +36% Cooldown Speed permanently.Potential interaction with Bonshell.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageOnsetra: 300 · Shrinell: 160 · Draconarch: 100 · Ginsage: 450
- ShieldCairnage: 1,500 · Bonshell: 360
Round inventory
Trinkets
88 trinkets · 21 types

Boxing Glove × 9
On Victory Your team gains +5 Damage permanently.

Gold Trophy × 7
On Victory Gain $8.

Junk
Does nothing.

Quick Bell × 8
Monsters in your shop have +5% Cooldown Speed.

Quick Flag × 7
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Bracelet × 5
At the start of each day, give a random monster +8 Sell Value.

Fire Orb × 2
Your Fire monsters have +3 Burn.

Sapphire Ring × 8
Monsters in your shop have +10% Heal.

Gold Nugget × 9
Increase Income by $3.

Topaz Ring × 7
Monsters in your shop have +10% Shield.

Tempo Charm × 5
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Power Pouch × 3
When you buy an item, give your monsters +2 Damage.

Speed Crest × 3
Your monsters in the rightmost column have +20% Cooldown Speed.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Zenith Stone × 5
When your monsters gain stats, they gain +80% more (except Multicast).

Training Weights × 2
+100 HP

Rainbow Pearl
All monsters in your shop are SHINY.

Wood Sword
Your monsters have +5 Damage.

Mysterious Mask
Choose a trainer and gain their ability.

Fancy Sword × 2
Your monsters have +3% Damage for each Trinket you have.

Barbell
+5000 HP
