Ranked run

Swim Coach

Run dr27exbvlz23a9o · Sep 12, 2026, 4:27 AM

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Patch unknownUpdated Sep 13, 2026, 4:42 AM24 observed rounds
Outcomeunknown
Record222
MMR1448?
Tierdiamond

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 19

Round result: win

Build code unavailable
Patch unknownUpdated Sep 13, 2026, 4:42 AM6 board slots75 trinkets
6 of 6board slots filled
Slot 1Level 1

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn20
Shield450
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Aegistruct

Rock

Tier 4 · Cost 45

Cooldown7s
Multicast
Shield150
On Battle Start

Gain Shield for this battle equal to the Shield of adjacent allies. (Except other Aegistruct)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn40
Shield900
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage30
Heal45
On Battle Start

+50 Damage and +50 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn20
Shield450
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4

Plunderbird

FlyingWater

Tier 2 · Cost 30

Cooldown5s
Multicast8
Damage1
Heal55
On Cast

Gain $2.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Rock × 2Coalem · Aegistruct
  • Water × 2Emperooze · Plunderbird

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnCoalem: 20 · Coalem: 40 · Coalem: 20
  • DamageEmperooze: 30 · Plunderbird: 1
  • HealEmperooze: 45 · Plunderbird: 55
  • ShieldCoalem: 450 · Aegistruct: 150 · Coalem: 900 · Coalem: 450

Round inventory

Trinkets

75 trinkets · 23 types

Gold Nugget

Increase Income by $3.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Gold Trophy × 2

On Victory Gain $8.

Gold Bar

Increase Income by $10.

Membership Card

You can use 1 additional Item each day.

Sapphire Amulet

You receive 25% more Heal.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Mysterious Mask

Choose a trainer and gain their ability.

Metronome × 3

When your monsters cast, they gain +10 Damage for this battle.

Master Crown × 8

Your top middle monster has +80% stats (except Cooldown and Multicast).

Mighty Bell × 11

Monsters in your shop have +300 Damage.

Zenith Stone × 3

When your monsters gain stats, they gain +80% more (except Multicast).

Fancy Sword × 9

Your monsters have +3% Damage for each Trinket you have.

Ultra Duplicator

Gain an additional copy of each non-unique Trinket from a gift.

Holy Grail × 4

On Victory Gain $100.

Winged Crown

Your top middle monster has +1 Multicast.

Excalibur × 14

Your monsters have +350 Damage.

Mega Upgrade Disc × 2

When a monster reaches level 3, level it up again and destroy this.

Barbell × 6

+5000 HP