Ranked run

Swim Coach

Run dr27exbvlz23a9o · Sep 12, 2026, 4:27 AM

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Patch unknownUpdated Sep 13, 2026, 4:42 AM24 observed rounds
Outcomeunknown
Record222
MMR1448?
Tierdiamond

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 17

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 13, 2026, 4:42 AM6 board slots51 trinkets
6 of 6board slots filled
Slot 1Level 1

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn20
Shield450
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn40
Shield900
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage30
Heal45
On Battle Start

+50 Damage and +50 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4

Plunderbird

FlyingWater

Tier 2 · Cost 30

Cooldown5s
Multicast8
Damage1
Heal55
On Cast

Gain $2.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal300
On Cast

Remove 50% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 4Aster · Emperooze · Plunderbird · Sirenade

Ability text matches

  • Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Emperooze, Plunderbird, Sirenade.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnCoalem: 20 · Coalem: 40
  • DamageEmperooze: 30 · Plunderbird: 1
  • HealAster: 40 · Emperooze: 45 · Plunderbird: 55 · Sirenade: 300
  • ShieldCoalem: 450 · Coalem: 900

Round inventory

Trinkets

51 trinkets · 22 types

Gold Nugget

Increase Income by $3.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Gold Trophy × 2

On Victory Gain $8.

Gold Bar

Increase Income by $10.

Membership Card

You can use 1 additional Item each day.

Sapphire Amulet

You receive 25% more Heal.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Mysterious Mask

Choose a trainer and gain their ability.

Metronome × 3

When your monsters cast, they gain +10 Damage for this battle.

Master Crown × 2

Your top middle monster has +80% stats (except Cooldown and Multicast).

Mighty Bell × 11

Monsters in your shop have +300 Damage.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Fancy Sword × 7

Your monsters have +3% Damage for each Trinket you have.

Ultra Duplicator

Gain an additional copy of each non-unique Trinket from a gift.

Holy Grail × 2

On Victory Gain $100.

Winged Crown

Your top middle monster has +1 Multicast.

Excalibur × 8

Your monsters have +350 Damage.

Mega Upgrade Disc × 2

When a monster reaches level 3, level it up again and destroy this.