Ranked run

Lucky Girl

Run 3lqao7x1sto43ga · Jul 28, 2026, 8:24 AM

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Patch unknownUpdated Jul 28, 2026, 9:51 AM13 observed rounds
Outcomeunknown
Record85
MMR1439?
Tierdiamond

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 6

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 9:51 AM6 board slots5 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn12
Shield120
On Battle Start

+30 Shield and +3 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast6
Damage10
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1 · Shiny

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock8
On Battle Start

Trigger this and gain +1 Shock permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1 · Shiny

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown5s
Multicast
Damage40
On Cast

Give the ally behind +4% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Ignit

Fire

Tier 3 · Cost 40

Cooldown8s
Multicast
Burn1
On Victory

Evolve.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn18
Damage18
On Battle Start

For each Fire ally, this gains +24% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 3Magmite · Ignit · Sunsage

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +24% Cooldown Speed permanently.Potential interaction with Magmite, Ignit.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Boomagon + Velocect1,491 rounds together · 48% round win association1,491 observed win/loss round results
  • Frizzly + Velocect1,166 rounds together · 52% round win association1,166 observed win/loss round results
  • Magmite + Sunsage1,152 rounds together · 62% round win association1,152 observed win/loss round results
  • Boomagon + Magmite935 rounds together · 48% round win association935 observed win/loss round results
  • Boomagon + Frizzly444 rounds together · 43% round win association444 observed win/loss round results
  • Magmite + Velocect381 rounds together · 57% round win association381 observed win/loss round results
  • Boomagon + Sunsage278 rounds together · 48% round win association278 observed win/loss round results
  • Sunsage + Velocect226 rounds together · 55% round win association226 observed win/loss round results
  • Frizzly + Magmite67 rounds together · 46% round win association67 observed win/loss round results
  • Frizzly + Sunsage58 rounds together · 62% round win association58 observed win/loss round results
  • Ignit + Magmite54 rounds together · 52% round win association54 observed win/loss round results
  • Boomagon + Ignit41 rounds together · 39% round win association41 observed win/loss round results
  • Ignit + Sunsage14 rounds together · 21% round win association14 observed win/loss round results
  • Ignit + Velocect4 rounds together · 50% round win association4 observed win/loss round results
  • Frizzly + Ignit1 rounds together · 100% round win association1 observed win/loss round results

Team toolkit

  • BurnMagmite: 12 · Ignit: 1 · Sunsage: 18
  • DamageVelocect: 10 · Frizzly: 1 · Boomagon: 40 · Sunsage: 18
  • ShieldMagmite: 120
  • ShockFrizzly: 8

Round inventory

Trinkets

5 trinkets · 4 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Gold Trophy × 2

On Victory Gain $8.

Gold Nugget

At the start of each day, gain $3.