Ranked run
Swim Coach
Run h6i85tusa2lunye · Jul 18, 2026, 9:29 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 16
Round result: loss

Magmalith
Tier 3 · Cost 30
Give the Fire ally above +6 Burn permanently.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Celestia
Tier 4 · Cost 30
Disable abilities of all Ongoing monsters in this row.
No equipment observed on this monster.

Blixie
Tier 5 · Cost 55
Give the Fire ally behind 3x this monster's Burn for this battle.
No equipment observed on this monster.

Lignite
Tier 3 · Cost 30
Has additional Damage equal to 45 times this monster's Burn.
No equipment observed on this monster.

Sunsage
Tier 1 · Cost 10
For each Fire ally, this gains +20% Cooldown Speed permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 4Magmalith · Blixie · Lignite · Sunsage
- Dragon × 2Boomagon · Celestia
Ability text matches
- Magmalith references FireGive the Fire ally above +6 Burn permanently.Potential interaction with Blixie, Lignite, Sunsage.
- Blixie references FireGive the Fire ally behind 3x this monster's Burn for this battle.Potential interaction with Magmalith, Lignite, Sunsage.
- Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Magmalith, Blixie, Lignite.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnMagmalith: 15 · Blixie: 30 · Lignite: 3 · Sunsage: 15
- DamageBoomagon: 40 · Celestia: 130 · Sunsage: 15
Round inventory
Trinkets
15 trinkets · 11 types

Quick Bell × 3
Monsters in your shop have +5% Cooldown Speed.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Membership Card
You can use 1 additional Item each day.

Fire Orb
Your Fire monsters have +3 Burn.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Zenith Stone × 2
When your monsters gain stats, they gain +80% more (except Multicast).

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Haste Orb
Your monsters have +15% Cooldown Speed.

Mega Duplicator
Gain 2 additional copies of the next non-unique Trinket from a gift.
