Ranked run
Swim Coach
Run h6i85tusa2lunye · Jul 18, 2026, 9:29 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 13
Round result: win

Cinderfly
Tier 2 · Cost 30
After you buy a Bug monster, this gains +30% Cooldown Speed.
No equipment observed on this monster.

Magmalith
Tier 3 · Cost 30
Give the Fire ally above +4 Burn permanently.
No equipment observed on this monster.

Sunsage
Tier 1 · Cost 10
For each Fire ally, this gains +20% Cooldown Speed permanently.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Blixie
Tier 5 · Cost 55
Give the Fire ally behind 2x this monster's Burn for this battle.
No equipment observed on this monster.

Lignite
Tier 3 · Cost 30
Has additional Damage equal to 45 times this monster's Burn.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 5Cinderfly · Magmalith · Sunsage · Blixie · Lignite
Ability text matches
- Magmalith references FireGive the Fire ally above +4 Burn permanently.Potential interaction with Cinderfly, Sunsage, Blixie, Lignite.
- Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Cinderfly, Magmalith, Blixie, Lignite.
- Blixie references FireGive the Fire ally behind 2x this monster's Burn for this battle.Potential interaction with Cinderfly, Magmalith, Sunsage, Lignite.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnCinderfly: 6 · Magmalith: 10 · Sunsage: 15 · Blixie: 30 · Lignite: 3
- DamageSunsage: 15 · Boomagon: 40
Round inventory
Trinkets
11 trinkets · 8 types

Quick Bell × 3
Monsters in your shop have +5% Cooldown Speed.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Membership Card
You can use 1 additional Item each day.

Fire Orb
Your Fire monsters have +3 Burn.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).
