Ranked run

Lucky Girl

Run 13fajou5pnsvoxg · Aug 4, 2026, 2:40 AM

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Patch unknownUpdated Aug 4, 2026, 4:00 AM12 observed rounds
Outcomeunknown
Record66
MMR1570?
Tiermaster

Trainer effect

Lucky Girl

Monsters in your shop have a 10% chance to be SHINY.

Selected team

Round 5

Round result: win

Open in Team Builder
Patch unknownUpdated Aug 4, 2026, 4:00 AM6 board slots2 trinkets
6 of 6board slots filled
Slot 1Level 2 · Shiny

Mosslug

GrassWater

Tier 1 · Cost 10

Cooldown5s
Multicast
Heal72
On Cast

+48 Damage for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage3
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Brawlmantis

BugFighting

Tier 2 · Cost 30

Cooldown5.5s
Multicast
Damage50
On Victory

This and Common allies gain +10 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast2
Damage30
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage3
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Bumblebolt · Brawlmantis
  • Electric × 2Bumblebolt · Humbolt

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Bumblebolt, Humbolt, Bumblebolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Humbolt + Ironcore1,199 rounds together · 48% round win association1,199 observed win/loss round results
  • Bumblebolt + Mosslug930 rounds together · 60% round win association930 observed win/loss round results
  • Brawlmantis + Bumblebolt903 rounds together · 58% round win association903 observed win/loss round results
  • Bumblebolt + Ironcore892 rounds together · 51% round win association892 observed win/loss round results
  • Bumblebolt + Humbolt515 rounds together · 52% round win association515 observed win/loss round results
  • Brawlmantis + Mosslug348 rounds together · 59% round win association348 observed win/loss round results
  • Brawlmantis + Humbolt58 rounds together · 47% round win association58 observed win/loss round results
  • Brawlmantis + Ironcore42 rounds together · 67% round win association42 observed win/loss round results
  • Humbolt + Mosslug41 rounds together · 61% round win association41 observed win/loss round results
  • Ironcore + Mosslug33 rounds together · 70% round win association33 observed win/loss round results

Team toolkit

  • DamageBumblebolt: 3 · Brawlmantis: 50 · Humbolt: 30 · Ironcore: 30 · Bumblebolt: 3
  • HealMosslug: 72
  • ShockBumblebolt: 1 · Humbolt: 1 · Bumblebolt: 1

Round inventory

Trinkets

2 trinkets · 1 types

Quick Bell × 2

Monsters that appear in your shop gain +5% Cooldown Speed permanently.