Ranked run

Swim Coach

Run kit4j0rn8awwp6g · Aug 31, 2026, 10:03 AM

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Patch unknownUpdated Sep 1, 2026, 4:18 AM10 observed rounds
Outcomeunknown
Record37
MMR1649?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 10

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 1, 2026, 4:18 AM6 board slots13 trinkets
6 of 6board slots filled
Slot 1Level 2

Lumijel

Water

Tier 3 · Cost 35

Cooldown5s
Multicast
Damage40
Heal60
On Battle Start

Allies of level 3 or above gain +40 Damage and +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast6
Damage30
Heal30
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Sukoi

Water

Tier 2 · Cost 20

Cooldown3s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Dewlotl

Water

Tier 1 · Cost 10

Cooldown4s
Multicast
Damage30
Heal30
Ability / passive

When an ally levels up, this gains +40 Damage and +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn15
Heal90
On Cast

Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Orcana

Water

Tier 4 · Cost 45

Cooldown8s
Multicast
Heal200
Ongoing

Has an additional +400 Damage and +400 Heal for each ally of level 3 or above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 6Lumijel · Swoonet · Sukoi · Dewlotl · Steamscuttle · Orcana

Ability text matches

  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Lumijel, Swoonet, Sukoi, Dewlotl, Orcana.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSteamscuttle: 15
  • DamageLumijel: 40 · Swoonet: 30 · Dewlotl: 30
  • HealLumijel: 60 · Swoonet: 30 · Sukoi: 80 · Dewlotl: 30 · Steamscuttle: 90 · Orcana: 200

Round inventory

Trinkets

13 trinkets · 11 types

Gold Nugget

Increase Income by $3.

Fire Bell

Fire monsters in your shop have +5 Burn.

Tempo Charm × 3

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Flag

Your monsters in the leftmost column have +5% Cooldown Speed.

Rally Flag

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Mysterious Mask

Choose a trainer and gain their ability.

Small Club

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Gold-o-matic

Increase Income by $30.

Sapphire Amulet

You receive 25% more Heal.

Metal Bat

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Link Cable

All of your team's monsters are now considered adjacent to each other.