Ranked run
Mad Scientist
Run lgna49301srppl0 · Aug 15, 2026, 1:59 AM

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 9
Round result: win

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +1 Multicast for this battle.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Onsetra
Tier 5 · Cost 50
The ally behind applies its Ongoing abilities 1 additional time(s).
No equipment observed on this monster.

Pylong
Tier 4 · Cost 40
Ally behind has +200% Shock.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +6 Shock for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 3Draconarch · Shelldra · Onsetra
- Electric × 2Pylong · Galvanine
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Pylong, Galvanine.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDraconarch: 100 · Shelldra: 15 · Ironcore: 30 · Onsetra: 100 · Pylong: 1 · Galvanine: 30
- HealShelldra: 15
- ShockPylong: 15 · Galvanine: 18
Round inventory
Trinkets
8 trinkets · 6 types

Quick Bell × 3
Monsters in your shop have +5% Cooldown Speed.

Wood Sword
Your monsters have +5 Damage.

Mighty Bell
Monsters in your shop have +300 Damage.

Barbell
+5000 HP

Winged Crown
Your top middle monster has +1 Multicast.

Haste Crown
Your top middle monster has +30% Cooldown Speed.
