Ranked run
Mad Scientist
Run lgna49301srppl0 · Aug 15, 2026, 1:59 AM

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 11
Round result: loss

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +2 Multicast for this battle.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +6 Shock for this battle.
No equipment observed on this monster.

Pylong
Tier 4 · Cost 40
Ally behind has +200% Shock.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +6 Shock for this battle.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 2Galvanine · Pylong
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)Potential interaction with Galvanine, Pylong, Galvanine.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShelldra: 15 · Galvanine: 30 · Pylong: 1 · Galvanine: 30 · Ironcore: 30
- HealShelldra: 15
- ShockGalvanine: 18 · Pylong: 15 · Galvanine: 18
Round inventory
Trinkets
11 trinkets · 8 types

Quick Bell × 3
Monsters in your shop have +5% Cooldown Speed.

Wood Sword
Your monsters have +5 Damage.

Mighty Bell × 2
Monsters in your shop have +300 Damage.

Barbell
+5000 HP

Winged Crown
Your top middle monster has +1 Multicast.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Mysterious Mask
Choose a trainer and gain their ability.

Haste Orb
Your monsters have +15% Cooldown Speed.
