Ranked run

Swim Coach

Run mchxypm4lj2wu9f · Jul 27, 2026, 9:16 PM

Back to profile
Patch unknownUpdated Jul 27, 2026, 10:20 PM2 observed rounds
Outcomeunknown
Record20
MMR1310?
Tierdiamond

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 14

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 10:20 PM6 board slots20 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage36
Heal54
On Battle Start

+60 Damage and +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Plunderbird

FlyingWater

Tier 2 · Cost 30

Cooldown5s
Multicast4
Damage1
Heal55
On Cast

Gain $1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Torrantler

Water

Tier 5 · Cost 50

Cooldown8s
Multicast3
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +2 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal300
On Cast

Remove 50% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 6Emperooze · Aster · Plunderbird · Torrantler · Shelldra · Sirenade

Ability text matches

  • Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Emperooze, Plunderbird, Torrantler, Shelldra, Sirenade.
  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Emperooze, Aster, Plunderbird, Shelldra, Sirenade.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Aster + Plunderbird1,145 rounds together · 51% round win association1,145 observed win/loss round results
  • Aster + Shelldra678 rounds together · 50% round win association678 observed win/loss round results
  • Plunderbird + Shelldra633 rounds together · 51% round win association633 observed win/loss round results
  • Aster + Sirenade501 rounds together · 53% round win association501 observed win/loss round results
  • Plunderbird + Sirenade473 rounds together · 56% round win association473 observed win/loss round results
  • Plunderbird + Torrantler467 rounds together · 58% round win association467 observed win/loss round results
  • Shelldra + Torrantler452 rounds together · 53% round win association452 observed win/loss round results
  • Aster + Torrantler445 rounds together · 59% round win association445 observed win/loss round results
  • Sirenade + Torrantler389 rounds together · 54% round win association389 observed win/loss round results
  • Shelldra + Sirenade383 rounds together · 51% round win association383 observed win/loss round results
  • Emperooze + Plunderbird159 rounds together · 40% round win association159 observed win/loss round results
  • Aster + Emperooze15 rounds together · 47% round win association15 observed win/loss round results
  • Emperooze + Shelldra4 rounds together · 50% round win association4 observed win/loss round results
  • Emperooze + Sirenade1 rounds together · 100% round win association1 observed win/loss round results

Team toolkit

  • DamageEmperooze: 36 · Plunderbird: 1 · Shelldra: 15
  • HealEmperooze: 54 · Aster: 40 · Plunderbird: 55 · Torrantler: 200 · Shelldra: 15 · Sirenade: 300

Round inventory

Trinkets

20 trinkets · 11 types

Gold Trophy × 4

On Victory Gain $8.

Power Crown × 3

Your top middle monster has +20 Damage.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Market License × 2

Increase shop rank by 1.

Haste Orb

Your monsters have +15% Cooldown Speed.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Zenith Stone × 3

When your monsters gain stats, they gain +80% more (except Multicast).

Fancy Sword × 2

Your monsters have +3% for each trinket you have.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Mighty Bell

Monsters in your shop have +200 Damage.

Metronome

When your monster cast, they gain +10 Damage for this battle.