Ranked run

Swim Coach

Run mchxypm4lj2wu9f · Jul 27, 2026, 9:16 PM

Back to profile
Patch unknownUpdated Jul 27, 2026, 10:20 PM2 observed rounds
Outcomeunknown
Record20
MMR1310?
Tierdiamond

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 13

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 10:20 PM6 board slots19 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage36
Heal54
On Battle Start

+60 Damage and +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Plunderbird

FlyingWater

Tier 2 · Cost 30

Cooldown5s
Multicast4
Damage1
Heal55
On Cast

Gain $1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal300
On Cast

Remove 50% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +2 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Torrantler

Water

Tier 5 · Cost 50

Cooldown8s
Multicast2
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 6Emperooze · Aster · Plunderbird · Sirenade · Shelldra · Torrantler

Ability text matches

  • Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Emperooze, Plunderbird, Sirenade, Shelldra, Torrantler.
  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Emperooze, Aster, Plunderbird, Sirenade, Shelldra.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Aster + Plunderbird1,175 rounds together · 51% round win association1,175 observed win/loss round results
  • Aster + Shelldra704 rounds together · 51% round win association704 observed win/loss round results
  • Plunderbird + Shelldra658 rounds together · 51% round win association658 observed win/loss round results
  • Aster + Sirenade511 rounds together · 53% round win association511 observed win/loss round results
  • Plunderbird + Sirenade483 rounds together · 56% round win association483 observed win/loss round results
  • Plunderbird + Torrantler472 rounds together · 58% round win association472 observed win/loss round results
  • Shelldra + Torrantler456 rounds together · 53% round win association456 observed win/loss round results
  • Aster + Torrantler451 rounds together · 59% round win association451 observed win/loss round results
  • Sirenade + Torrantler395 rounds together · 54% round win association395 observed win/loss round results
  • Shelldra + Sirenade393 rounds together · 51% round win association393 observed win/loss round results
  • Emperooze + Plunderbird166 rounds together · 39% round win association166 observed win/loss round results
  • Aster + Emperooze16 rounds together · 44% round win association16 observed win/loss round results
  • Emperooze + Shelldra4 rounds together · 50% round win association4 observed win/loss round results
  • Emperooze + Sirenade1 rounds together · 100% round win association1 observed win/loss round results

Team toolkit

  • DamageEmperooze: 36 · Plunderbird: 1 · Shelldra: 15
  • HealEmperooze: 54 · Aster: 40 · Plunderbird: 55 · Sirenade: 300 · Shelldra: 15 · Torrantler: 200

Round inventory

Trinkets

19 trinkets · 10 types

Gold Trophy × 4

On Victory Gain $8.

Power Crown × 3

Your top middle monster has +20 Damage.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Market License × 2

Increase shop rank by 1.

Haste Orb

Your monsters have +15% Cooldown Speed.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Zenith Stone × 3

When your monsters gain stats, they gain +80% more (except Multicast).

Fancy Sword × 2

Your monsters have +3% for each trinket you have.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Mighty Bell

Monsters in your shop have +200 Damage.