Ranked run
Swim Coach
Run wbucxlw5h41svbv · Sep 13, 2026, 9:15 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 13
Round result: loss

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.

Onsetra
Tier 5 · Cost 50
Adjacent allies apply their Ongoing abilities 1 additional time(s).
No equipment observed on this monster.

Ouroblaze
Tier 5 · Cost 55
Has additional Burn equal to 140% of the Burn stacks on the enemy.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Ouroblaze
Tier 5 · Cost 55
Has additional Burn equal to 70% of the Burn stacks on the enemy.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 3Snapscald · Ouroblaze · Steamscuttle
- Water × 3Snapscald · Swoonet · Steamscuttle
- Dragon × 2Onsetra · Ouroblaze
Ability text matches
- Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Ouroblaze, Ouroblaze.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Swoonet.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSnapscald: 20 · Steamscuttle: 15
- DamageOnsetra: 100 · Ouroblaze: 400 · Swoonet: 30 · Ouroblaze: 400
- HealSnapscald: 100 · Swoonet: 30 · Steamscuttle: 90
Round inventory
Trinkets
12 trinkets · 12 types

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Terrarium
Your Bug monsters have +20% Damage.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Sapphire Ring
Monsters in your shop have +10% Heal.

Market License
Increase shop rank by 1.

Meteorite
On Battle Start Your monsters with no abilities gain +20 Damage permanently.

Sapphire Amulet
You receive 25% more Heal.

Gold Trophy
On Victory Gain $8.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Winged Crown
Your top middle monster has +1 Multicast.

Rocket Boots
Monsters in your shop gain Flying typing.
