Ranked run
Burglar
Run 50i7uxlrq6wclht · Sep 16, 2026, 6:48 AM

Trainer effect
Burglar
Trinket gifts only offer 2 choices, but you can take both of them.
Selected team
Round 17
Round result: loss

Nekoffin
Tier 2 · Cost 20
Gain 3 random non-unique Uncommon Trinkets.
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain 3 random non-unique Common Trinkets, then improve this ability for this battle.
No equipment observed on this monster.

Onsetra
Tier 5 · Cost 50
The ally behind applies its Ongoing abilities 2 additional time(s).
No equipment observed on this monster.

Ouroblaze
Tier 5 · Cost 55
Has additional Burn equal to 140% of the Burn stacks on the enemy.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +3 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 3Nekoffin · Furnadon · Gachapod
- Dragon × 3Onsetra · Ouroblaze · Saberhorn
- Fire × 2Furnadon · Ouroblaze
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnFurnadon: 12
- DamageNekoffin: 750 · Gachapod: 300 · Onsetra: 200 · Ouroblaze: 400 · Saberhorn: 100
Round inventory
Trinkets
78 trinkets · 36 types

Training Weights × 3
+100 HP

Quick Bell × 4
Monsters in your shop have +5% Cooldown Speed.

Junk × 11
Does nothing.

Gold Nugget × 2
Increase Income by $3.

Fire Bell × 2
Fire monsters in your shop have +5 Burn.

Small Club × 6
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Fire Orb × 3
Your Fire monsters have +3 Burn.

Market License × 2
Increase shop rank by 1.

Sea Crest × 2
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Power Crown × 3
Your top middle monster has +20 Damage.

Earth Crest × 3
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Poison Orb
Your Toxic monsters have +3 Poison.

Topaz Ring × 2
Monsters in your shop have +10% Shield.

Membership Card × 3
You can use 1 additional Item each day.

Metal Bat × 2
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Ancient Plume × 2
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Haste Orb
Your monsters have +15% Cooldown Speed.

Giant Club × 2
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Fancy Sword × 2
Your monsters have +3% Damage for each Trinket you have.

Zenith Stone × 2
When your monsters gain stats, they gain +80% more (except Multicast).

Barbell
+5000 HP

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Winged Crown
Your top middle monster has +1 Multicast.

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Rally Flag × 2
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Power Band × 2
Give the first monster you buy each day +20 Damage.

Scrap Sword × 2
Your monsters have +2 Damage for each Common Trinket you have.

Master Crown
Your top middle monster has +80% stats (except Cooldown and Multicast).

Gold Trophy
On Victory Gain $8.

Wood Sword × 2
Your monsters have +5 Damage.

Topaz Amulet
You receive 25% more Shield.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Boxing Glove
On Victory Your team gains +5 Damage permanently.
