Ranked run
Burglar
Run 50i7uxlrq6wclht · Sep 16, 2026, 6:48 AM

Trainer effect
Burglar
Trinket gifts only offer 2 choices, but you can take both of them.
Selected team
Round 13
Round result: win

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +50 Shield and +50 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 3 random non-unique Uncommon Trinkets.
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain 2 random non-unique Common Trinkets, then improve this ability for this battle.
No equipment observed on this monster.

Emburn
Tier 2 · Cost 30
On Knockout of any monster, this gains +12 Burn permanently.
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +2 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 3Nekoffin · Gachapod · Furnadon
- Ghost × 3Petrirex · Nekoffin · Emburn
- Fire × 2Emburn · Furnadon
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnEmburn: 18 · Furnadon: 12
- DamagePetrirex: 50 · Nekoffin: 750 · Gachapod: 200 · Saberhorn: 100
Round inventory
Trinkets
60 trinkets · 31 types

Training Weights × 2
+100 HP

Quick Bell × 3
Monsters in your shop have +5% Cooldown Speed.

Junk × 11
Does nothing.

Gold Nugget
Increase Income by $3.

Fire Bell
Fire monsters in your shop have +5 Burn.

Small Club × 6
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Fire Orb × 3
Your Fire monsters have +3 Burn.

Market License × 2
Increase shop rank by 1.

Sea Crest × 2
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Power Crown × 2
Your top middle monster has +20 Damage.

Earth Crest × 2
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Poison Orb
Your Toxic monsters have +3 Poison.

Topaz Ring × 2
Monsters in your shop have +10% Shield.

Membership Card × 3
You can use 1 additional Item each day.

Metal Bat × 2
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Ancient Plume × 2
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Haste Orb
Your monsters have +15% Cooldown Speed.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Barbell
+5000 HP

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Winged Crown
Your top middle monster has +1 Multicast.

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Power Band
Give the first monster you buy each day +20 Damage.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Master Crown
Your top middle monster has +80% stats (except Cooldown and Multicast).
